18 Creative Uses Of Typography In Video Games

There is an argument as to whether or not video games should be considered an art form. Whatever side you’re on, there is no denying that video games do incorporate several forms of art into their narrative and gameplay as part of the storyline, art direction or audio.

Video games have also been known to use many forms of typography, to relay atmosphere or a timeline in the cutscenes or the gameplay itself. Its uses are varied but with it game-makers can greatly enhance the experience or gameplay.

In this post, we will showcase 18 different games and how they use typography to give players a better and more submersive gaming experience. Who knows, this may make you notice the use of typography in your next gaming session.

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Splinter Cell: Convictions

Instead of handing you mission objectives in a menu, the game will project the mission objectives on the wall so there can be no question on what you have to do next.

typography in video games
Remember Me

The player has access to a form of augmented reality: many items have floating information tagged to them in forms of items and what you can do with the items.

typography in video games
Max Payne 3

During cutscenes, certain dialogue will have their words appear on screen in order to put emphasis on a particular point or character.

typography in video games
Grand Theft Auto IV

In the opening cutscene, the credits will be projected and moved around the scenery while the scenes and dialogue continue playing out. Giving credit where credit is due.

typography in video games
Device 6

A visual novel that heavily incorporates typography into its gameplay and narrative. The developers wish to blur the line between game and literature in this title.

Tom Clancy’s Ghost Recon: Future Soldier

Like in Splinter Cell, info on the environment and mission objectives are reflected in augmented reality style in Ghost Recon.

typography in video games
XIII

The game emulates the look of a comic book and along with the use of cel shading, will draw in onomatopoeic words on screen to feature impacts as they happen.

typography in video games
Devil May Cry

The environment in the game is almost a character in itself and will communicate with the player by projecting words on the walls or floor.

typography in video games
Far Cry 3

After a story mission, the loading screen will feature quotes from the book Alice In Wonderland, symbolizing the protagonist’s slow descent into insanity.

typography in video games
Type:Rider

A game that is actually about typography, letting you learn history while letters and words are used to build the game world.

typography in video games
Danganronpa: Trigger Happy Havoc

A visual novel where a portion of the game involves cross analysis in a trial setting. You literally have to shoot down your opponents’ arguments with your own.

typography in video games
Call Of Duty: World At War

The cutscenes between levels use kinetic typography, doling out expositional material and the storyline of World War II to the player.

typography in video games
Deadpool

Just like in the comic books, Deadpool’s multiple personality gets their own textbox which appears in the game.

typography in video games
Psychonauts

In one of the boss battle, the player character fights a critic, who uses critical words to harm the player.

typography in video games
Ultimate Marvel Vs. Capcom

The character Phoenix Wright at first doesn’t seem well suited for a fighting game but in it he uses his signature ‘Objection!’ shout to beat his opponents.

typography in video games
Lollipop Chainsaw

Zed, one of the bosses in the game, will use insults that manifest as floating words to harm the player’s character.

typography in video games
Katawa Shoujo

In the scene where the protagonist receives a list of medicine he has to take, the game uses kinetic typography to emphasize the confusion the character is feeling.

typography in video games
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